2#include <muda/ext/geo/lbvh/aabb.h>
6template <
typename Real>
21 MUDA_GENERIC
inline bool operator()(
const AABB<Real>& box)
noexcept
23 return intersects(box, target);
29template <
typename Real>
35template <
typename Real>
60MUDA_GENERIC
inline query_nearest<float> nearest(
const float3& point)
noexcept
62 return query_nearest<float>(make_float4(point.x, point.y, point.z, 0.0f));
64MUDA_GENERIC
inline query_nearest<double> nearest(
const double4& point)
noexcept
66 return query_nearest<double>(point);
68MUDA_GENERIC
inline query_nearest<double> nearest(
const double3& point)
noexcept
70 return query_nearest<double>(make_double4(point.x, point.y, point.z, 0.0));
Definition predicator.h:37
Definition predicator.h:8